I really enjoy creating things and I'm always trying to improve my design skills. Since I was 11, I've been creating games using several game engines and I've entered multiple game jams. You can find my games on my Itch.io page.
I love developing and I am usually working on multiple projects. Currently, I am working on developing a set-theoretic programming language called JMPL for Warwick's URSS. I am also working on several games including Spilunder, a procedurally generated cave exploration game inspired by the likes of Stardew Valley and Rogue.